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Atlas

FiveM Framework

Atlas

One Framework. Every Ecosystem.

Independent native framework for commercial cities — not a QBCore fork, not an ESX wrapper. Contracts you own.

Scroll the world

01 / 09

Multichar

Cinematic character arrival — the first beat of your city.

02 / 09

Spawn selector

Server places players. Atlas Arrival, not client trust.

03 / 09

HUD

Slim premium status chrome in champagne gold.

04 / 09

Inventory

One inventory door — Atlas.Inventory over ox.

05 / 09

Admin

Audited staff tools. Least privilege ACE.

06 / 09

Phone

Roleplay phone surface on the same contracts.

07 / 09

Garages

Vehicles and ownership without spaghetti bridges.

08 / 09

Ecosystem

Core hub → gameplay → UI. One framework, every surface.

09 / 09

Your city

Built for commercial Los Santos that lasts years.

MulticharSpawn selectorHUDInventoryAdminPhoneGaragesEcosystemYour city

Why Atlas

Built to last years — not a weekend dump

Native identity

Accounts, characters, sessions, permissions, and spawn live in atlas_core — not bolted onto someone else’s foundation.

One inventory door

Gameplay talks to Atlas.Inventory. Only atlas_inventory touches ox_inventory. Clean contracts, fewer crash loops.

Server decides

Money, items, spawn, and permissions are never trusted from the client. Requests ask; the server answers.

Production habits

Migrations with locks and checksums, ACE permissions, rate-limited requests, and audited admin tools.

Systems

What ships in the box

Explore stack →

Identity & sessions

Accounts, characters, and session lifecycle owned by Atlas — not a fork coat of paint.

Inventory facade

Restart-safe Add / Remove / GetCount / CanCarry with structured ok/error returns.

Staff & ACE

Least-privilege admin tools with audits. Internal events stay server-only.

AutoSQL migrations

Idempotent schema runners. Tampered migrations fail loud instead of corrupting live data.

Multichar arrival

Cinematic character selection and spawn selector built for commercial cities.

Gameplay verticals

Housing, dealerships, finance, gangs, mechanics, vehicle keys — growing without rewriting the core.

Ecosystem

One hub. Every surface.

Tap or hover the nodes — Multichar, Spawn, HUD, Inventory, Admin, Phone, Garages in one stack.

atlas_core

atlas_core

Identity, sessions, money, jobs, permissions, spawn — the hub everything talks to.

Tutorials

From QB · ESX · vRP

Diff tables + images. Easiest remount paths — not forks.

Learn

How to code on Atlas

Docs and tutorials for scripting, exports, events, money, locales, and database.

Atlas surfaces

UI that matches the brand

Multichar

Multichar

Cinematic character arrival.

Spawn

Spawn

Server-authored selector.

HUD

HUD

Slim premium status chrome.

Inventory

Inventory

One facade over ox.

Admin

Admin

Audited staff tools.

Phone

Phone

RP phone on Atlas contracts.

Garages

Garages

Vehicles & ownership.

Ecosystem

Ecosystem

Hub and rings — one stack.

Operators

What cities say

We stopped fighting inventory bridges. One door. Scripts finally behave.

Ops lead · commercial city

Migrations that fail loud saved us from a silent wipe. That’s the bar.

Database admin · network

Multichar arrival finally matches the brand — not a free menu dump.

Creative director · RP brand

FiveM framework for GTA V roleplay

Atlas Framework is a premium native FiveM framework built for long-term GTA V roleplay cities — Los Santos RP servers that need clean contracts, not weekend dumps. If you are evaluating a QBCore alternative, ESX alternative, or Qbox alternative, Atlas is a complete commercial foundation with a growing ecosystem of premium resources.

Gameplay scripts use documented Atlas.* APIs. Economy and progression stay server-authoritative. Operators migrating from QBCore, ESX, or vRP can follow our framework cheat sheet and image-led how-tos.

Explore the FiveM framework comparison, read the FAQ, or get started with FXServer, MariaDB, and OneSync. Commercial access is request-based — see pricing (public rates coming soon) and get access.

Get Atlas

Licensed foundation for cities that last

Request access, review pricing tiers, or join Discord if you’re already in conversation.